The VR is really going to be UP! VR satellite is expected to launch in August this year.

A few years ago, VR startup SpaceVR launched a virtual reality (VR) project aimed at bringing the astronaut's visual experience to the average person. SpaceVR plans to send VR camera satellites into space and send the space video captured by the camera back to Earth so that VR users can see the space scene on their own.

At a conference in Los Angeles, Ryan Holmes, chief executive of SpaceVR, demonstrated the company's VR camera satellites. This small satellite has eight cameras (four cameras at the top and bottom). During the nine months of service, these cameras will shoot two or three hours of 360-degree video per month. After 9 months, the VR camera satellite will be recycled.

Before the VR camera satellites are recycled, the video it shoots will be transmitted to the earth through the X- and S-band microwave radios.

SpaceVR's VR camera satellites will be equipped with SpaceX rockets into space, scheduled launch time is August this year.

In order to achieve the launch plan, SpaceVR needs a lot of money. The company initially raised $100,000 in Kickstarter, but it is still far from enough. To this end, SpaceVR raised US$1.25 million last year. The main investor is China’s Grand Group. There is also some funding from the "VR for Impact" fund recently launched by HTC Vive, which is committed to investing in VR projects that will have a positive impact on society.

“I have read a book about astronauts called “Overview Effect.” When astronauts enter space, they will have a genuine and profound emotion in the universe, almost as if they just woke up in the universe.” Ryan Holmes said in explaining the project's inspiration.

“I saw the changes that the astronauts made after having acquired this kind of experience. After seeing the human condition in the universe, they became better people and had more contact with others. I realized that If everyone can get this kind of experience, our world will be different because our way of thinking has changed.My goal is to let ordinary people to see our universe picture through VR cameras. , get the experience of astronauts."

At present, some of the best space VR content is developed by companies such as Magnopus. Not long ago, Magnopus partnered with Oculus to launch a VR game where users can explore the International Space Station.

The chief technical officer of SpaceVR was Blaze Sanders, a former NASA engineer. In addition, SpaceVR also hired some well-known senior professionals as technical consultants.

When SpaceVR's VR camera satellites are sent back to Earth, the company will format them and release videos that can be seen in VR helmets such as HTC Vive and Oculus Rift before the end of the year.

After this project was completed, Ryan Holmers hopes to start developing his next space project: to build robots capable of replacing astronauts performing high-risk space missions.

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